University of Maryland
Aug 2022 - May 2025
Technology & Information Design (UI/UX)
Immersive Media Design - Creative Track (AR/VR)
EDUCATION
WayUp Top 100 Intern
Award - 2023
Snap AR Strategies for Ads
Certificate - 2023
Certificate - 2023
LinkedIn Learning Maya
OMSE Academic Excellence
Award - 2023, 2024
JPMorgan Career.edYou
Certificate - 2022
Georgia Tech Intro to UX
Certificate - 2022
Human Interface Design Intern @ Apple
May 2024 - Present
Sole Design Intern on the Video Apps Team - Focused on designing for creative tools for iOS, iPadOS, macOS, and visionOS.
AR Development and Digital Storytelling Extern @ Snap Inc.
Mar 2024 - Apr 2024
Selected among 100 students for the externship program with Snapchat and Extern to gain knowledge on how to build a successful lens utilizing Snap’s Lens Studio.
Developed an AR lens focused on the theme "Sports that Bring Us Together" by creating a time capsule-like memory portal where users walkthrough their captures they had at games.
Chosen as one of seven students who had one of the top lenses in the program, I presented my lens to the Snap AR team.
Gained an understanding of how to meet client needs to enhance user engagement and retention by focusing on the storytelling behind it.
Product Designer @ Visavis
Nov 2022 - Jan 2024
Selected as the sole Designer where I created user flows and 500+ wireframes (from low to medium to high-fidelity)
Worked with Google’s open-source design system (Material 3) with the Senior UI Designer to finalize the in-app design for the Beta/Pilot
Discovered UX flaws while testing in TestFlight to rediscover essential usability functions while connecting to the user journey.
Successfully launched my designs on the Apple and Google Play Store in June 2023 following positive feedback during user testing.
Product Designer @ Skylis
Aug 2023 - Jan 2024
Redesigned the Website by developing mid and high-fidelity designs on Figma and Framer increasing user engagement by 25%.
Researched and implemented 2024 Web Design trends, including Bento Grids and Scroll Animation, in alignment with the CEO's vision.
Product Management Intern @ EqualLevel
May 2023 - Jan 2024
Analyzed application usage and data from 100+ marketplaces, directly addressing improvements and data issues with the VP of Product.
Created UI designs, icons, and technical documentation for developer specs using Figma, Confluence, Jira, and internal HTML/CSS.
Assisted the Quality Assurance team in identifying test scenarios, documenting cases, and performing regression testing.
Conducted competitor analysis to identify the best product experience functionality/design practices in eProcurement software.
Design Sophomore Summit Participant @ Abercrombie & Fitch Co.
Aug 2023
Chosen among 50 students nationwide for the design summit uniting students in design from the tech, fashion, and textiles world.
Developed a website and public AR Lens on Snap within a three-day challenge, showcasing the mini Spring/Summer 2024 Collection.
Spearheaded the design and research efforts for the implementation of innovative social media strategies to attract the target audience.
UI/UX Design & Web Testing Intern @ AceFluencer
Jun 2022 - Aug 2022
Selected as the sole UI/UX Intern out of 10, while still working on the Social Media Marketing & Graphic Design teams
Identified bugs & design issues within the content monetization startup’s new mobile app
Developed low and high-fidelity sketches, used to map out inventive ideas for the mobile app & website
Worked closely with the company CTO to have my own designs implemented into the startup’s foundational app & website
Utilized HTML & CSS to aid in web development
AR Developer @ SpatialSense
Mar 2023 - Current
Collaborated with Professor Ian McDermott and three other students on groundbreaking research using AR technology to aid visually impaired individuals in art comprehension via Microsoft HoloLens (and future integration with Apple Vision Pro and Quest 3).
Conducted 10 user interviews with experts in HCI, AR/VR design, and the Deaf Services Division to gather valuable insights for the research study and led user research on visually impaired behavior related to haptic feedback and spatial audio/awareness.
Developed practical proficiency in 3D scanning, photogrammetry, audio recording, and hologram integration through hands-on exploration.
User Researcher @ xFoundry
Jan 2024 - May 2024
1 of 45 students selected to join the first cohort of xFoundry: a program that combines coursework, competition, and multidisciplinary collaboration to address a real-world challenge.
The Competition Domain revolves around school safety, with the responsibility of designing a solution to detect and notify key personnel of an active shooter threat on a school campus.
Actively participating in various activities, including prototyping, brainstorming, interviewing, co-designing, debating, bonding, preparing, learning, and building with the team.
Resume
William Le
Clubs
Startup Shell (Design Lead + Partnerships) | Hack4Impact (UI/UX Designer) | Bitcamp (Design Mentor) | Technica (Design Mentor) | Club Soccer | UX Terps | XR Club | Adobe Ambassador
Design/Technical
Figma, Sketch, Principle for Mac, Adobe CS, Notion, Unity, Blender, Python/HTML/CSS (beginner), Lens Studio, Maya, Spline, Keynote, Framer, Final Cut Pro
Soft Skills
Leadership, Teamwork, Problem Solving, Organization, Empathy, Design Thinking, Growth Mindset, Curiosity
CERTIFICATIONS / AWARDS
RELEVANT EXPERIENCE
RESEARCH / VENTURE PROJECTS
SKILLS / CLUBS